3x24: Too Many Swords

The party rested in the dungeon after killing the flail snail, and as they waited, Frovroth became drawn to the ancient, still beating heart found in one of the chests on the vault. The group watched as while he stared into it, it switched with his own heart and he fell, dead within the vault. They attempted to revive him but to no avail, but were able to bring his body along with them in a bag of holding. While they traversed the dungeon, they met a firbolg who was for a moment disguised as a dark elf. He introduced himself as Solvis, and told them that he had been sent by visions given to him by his ancestors to discover the whereabouts of a leader of one of the Ashari villages who had gone missing.

The group made their way through the vault until they found a sphinx which traded them the location of the Galebreaker within the vault for information on the outside world. Taking the scimitar, and finding another powerful sword which claimed to be the Sovereign's Song, but then turned out to be none other than the mythic greatsword of the demon lord Graz’zt, they reached the final room where a draconian named Jerahd was waiting for them. He introduced himself as the Warlock of the Vault, and said the vault would not let them leave until one agreed to become the new protector of the Vault. They fought him, holly using their newly found vestige, and tannin counterspelling a Feeblemind spell that was about to hit Ale, and things were looking up until the warlock used his power over the vault itself to summon a beholder from one of the many doors in the chamber. Their new ally, Solvis, invoked the power of his ancestors and shot a gust of wind that pushed the beholder back into the room, and the door was shut behind it. Jerahd was knocked unconscious, and left to look after the vault by himself for eternity.

The group then explored a few more rooms which they could access via the vault finder, and then called up the exit and left the dungeon. Looking up the stairs to Draconia with an unseen vision orb, they noticed that Lord Kilgour and his draconian knights were waiting up there for them to arrive, apparently armed more heavily than before. Not wanting to fight over the powerful greatsword they found, or give it over to the stranger, they instead teleported back to Gilmore’s and informed him of what they had discovered. He advised them to take the sword of Graz’zt to Vasselheim in order to protect it in the Platinum Sanctuary.